The site runs a session of four-player games (euchre, pickleball, or anything played two against two). The pairings are shown on players' phones, on the organizer's screen or a television, or on paper when the rounds are planned ahead.
- Assignment of players in each game is based on who is present and available to play. A late arrival is placed in a game as soon as there is a spot, and anyone taking a break or leaving taps "I'm not playing" and the site leaves them out until they are back. No one has to commit ahead. When everyone has committed to being there from the start, the organizer can plan the rounds and print them instead.
- Simple for players. No account and nothing to install: scan the league's QR code or open its link, then tap your name to see where to play.
- No repeat partners. Every round is calculated to give everyone a partner they have not had during that session.
- Free to run. An organizer signs in with an Apple, Google or Yahoo account and creates their league, or starts a one-off session without signing in. The site is supported only by its tip jar, never by advertising.
If you are a player, follow the link or QR code your organizer gave you; you do not need this page. If you are an organizer, sign in to create or manage your leagues, or start a one-off session without signing in.
