4pgno: the four-player game night organizer
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Euchre nights, and every game played at a table

4pgno seats euchre players at tables, round after round, and shows each of them, on their own phone, which table to go to and who their partner is. The same works for spades, pinochle, bridge, whist, bid whist, pitch, 500, canasta and dominoes.

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Seating based on who is present and available

A player's phone in round 2: Ann's table number, Ann and a partner against two opponents, and Ann's earlier partner listed below.

No one has to say ahead of time whether they are coming. The first player to check in opens round 1, and each later round is seated when the organizer starts it, from whoever is there and playing.

Someone who walks in late is seated at once at a table with an open seat, or at one not yet in use once four are waiting, but otherwise will play in the next round. Someone taking a break or leaving for the night taps "I'm not playing" on their phone and is left out until they tap "I'm back", then plays from the next round.

Four sit at each table. When there is no table of four for everyone, because the number of people is not a multiple of four or every table is full, someone sits out the round. Who plays:

No repeat partners

No one has the same partner twice in one night, and the site also avoids seating anyone at a table with the same people again. A long enough night can make a repeat unavoidable; the organizer's page shows a note when that happens.

Printed table assignments

For a night when everyone has committed to being there from the start, the organizer enters the names, plans the rounds and prints the tables before anyone arrives: each round's tables, who sits out, and an index where each player finds their table in every round.

Round 1 then starts when the organizer starts it, not at the first check-in. If the people present change, the remaining rounds are seated again from whoever is there.

Page 1 of a printed schedule for euchre: the league's name and revision, then rounds 1 to 4, each table's players, and who sits out.
Page 2 of the same printout: a table of every name and their table in each round, and the tip jar line.

The tables on a screen

A television or any big screen can show every table in the round in progress, large enough to read across the room.

The display on a television: round 1 of a euchre night at eight tables, each table's two pairs of players.
The display on a television: every player's name with their table this round.
The display on a television: the round's numbers, from players playing to repeat partners so far.

Pinning a player to a table, names entered ahead and everything else are described in How 4pgno works.

Start a leagueHow 4pgno works

Questions or ideas about the site: info@4pgno.com.